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Battle: Los Angeles
Aliens in the City of Angels
Article by Jody Duncan
 
In Battle: Los Angeles, a documentary-style action film that follows a squad of Marines defending the city of Los Angeles from invading hordes of extraterrestrials, director Jonathan Liebesman presents a gritty view of modern warfare, aided by visual effects supervisor Everett Burrell and an international complement of vendors that included Cinesite, Hydraulx, Luma Pictures, The Embassy, Matte World Digital, Spin VFX and Soho VFX. Makeup effects supervisor Joel Harlow and his crew contributed practical aliens.
 
Rango
The Good, the Bad and the Dusty
Article by Jody Duncan
 
Industrial Light & Magic and director Gore Verbinski, joined forces to make their computer-animated feature debut with Rango, a comical tale about a hapless chameleon-turned-hero stranded in a harsh desert environment, who ends up taking a stand against bandits to save a small western town. Verbinski called upon veteran visual effects supervisors John Knoll and Tim Alexander to head the ambitious project, and engaged celebrated concept artist Mark 'Crash' McCreery — in his first credit as production designer — to oversee the film's distinctly un-animated look.
 
Black Swan
Metamorphosis
Article by Joe Fordham
 
Director Darren Aronofsky charts the descent into madness of a young prima ballerina, who succumbs to backstage pressures and rivalries during a production of Swan Lake in Black Swan. Using surreal and disturbing imagery to create the manifestations of Nina's hallucinatory decline, Aronofsky called upon frequent collaborator Dan Schrecker to oversee visual effects, and Mike Marino at Prosthetic Renaissance to handle makeup effects. LOOK Effects provided visual effects for the film.
 
Sucker Punch
Nightmares and Dreamscapes
Article by Joe Fordham
 
To realize filmmaker Zack Snyder's exotic fantasy Sucker Punch, about a young woman wrongfully incarcerated in a mental asylum who escapes into a succession of alternate realities, production designer Rick Carter and visual effects supervisor John DesJardin brought to life settings both real and imagined, with the help of key vendors Animal Logic, The Moving Picture Company, Pixomondo and Prime Focus. Also assisting in the creation of creatures and effects were special effects supervisor Joel Whist and prosthetic artists at Quantum Creation.
 
 
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