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February 1991 |
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(outside U.S. - add $5.00 each for postage) |
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The producers of Flight
of the Intruder - a Vietnam war film about Navy pilots who embark on
an unauthorized bombing mission over Hanoi - received plenty of support
from the U.S. Navy. But for scenes too difficult
or too dangerous to achieve with real
aircraft, visual effects supervisor Mark Vargo was enlisted
to orchestrate a vast comingling of radio control and wire-flown aircraft,
expansive miniature settings, pyrotechnic explosions, motion control photography,
cel animation and computer generated imagery. Nearly a dozen effects
companies were employed in the effort. Article by Bill Norton |
For the second chapter
in his RoboCop saga, producer Jon Davison managed to assemble almost
all of his orginal effects artists. Rob Bottin produced a new robosuit
and an animatronic cyborg torso, Phil Tippett directed a massive stop-motion
effort, Craig Davies designed and constructed a formidable mechanized monster,
Peter Kuran supplied robovision effects
and Rocco Gioffre
provided futuristic matte paintings.
Added to the effects roster for RoboCop2 was the computer graphics
firm of deGraf/Wahrman and an on-set computer graphics team
headed by Paul Sammon. Article by Jody Duncan |
Set within and above an
international airport during a major blizzard, Die Hard 2 was a
more than substantial challenge for both special effects coordinator Al
Di Sarro and visual effects supervisor Micheal
McAlister of Industrial
Light & Magic. While Di Sarro wrestled with the problem of
supplying tons of biodegradable simulated snow - the real thing
was proving elusive, even in normally snowbound locations - a miniatures
unit from ILM was flying and crashing gigantic airplane models in the windswept Mojave
Desert. Article by Mark Cotta Vaz |
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