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October 2003 |
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(outside U.S. - add $5.00 each for postage) |
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Written
and directed by Gary Ross, and adapted from the Laura Hillenbrand best-selling
book, Seabiscuit recounts the legendary rise of America's favorite
Depression-era racehorse. To achieve dynamic race scenes set on authentic-looking
period tracks, Ross relied heavily on live-action camera work aided
by Michael Lantieri's practical effects, while visual effects supervisor
Richard
Hoover oversaw digital effects in some 240 shots provided by Sony
Pictures Imageworks, Pixel
Playground, The
Orphanage and New
Deal Studios.
Article by Jody Duncan |
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Maverick
filmmaker Robert Rodriguez, whose credo of low-budget filmmaking was
put to the test in the immensely popular Spy Kids series, offers
up a third eye-popping installment in the franchise - Spy Kids 3D:
Game Over. Having shot the film in digital video and anaglyphic
stereo, Rodriguez - who wore many hats including that of visual effects
supervisor -- worked with an array of vendors to produce some 850 effects
shots, most rendered twice for stereoscopic effect.
Article by Joe Fordham |
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In
Terminator 3: Rise of the Machines, director Jonathan Mostow
picks up the reins of James Cameron's futuristic tale, introduced
in his breakout film The Terminator and revisited in the sequel,
Terminator 2: Judgment Day. Back for a return engagement are
the film's star, Arnold Schwarzenegger, as well as creature creator
Stan Winston
and the maestros of Industrial
Light & Magic, who pushed the saga to new heights with a powerful
blend of cutting-edge animatronics and digital technology used to
depict the Terminator and an even deadlier threat from the future
- a T-X female cyborg.
Article by Barbara Robertson |
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Delivering
the first of two sequels to their 1999 hit, The Matrix, which
took audiences by storm with its tale of alternate realities, the
Wachowski Brothers are back with The Matrix Reloaded. This
time, returning visual effects supervisor John
Gaeta and an international array of visual effects vendors --
led by ESC
Entertainment -- advanced synthetic imaging techniques and motion
capture technology. The results are virtual-world visuals that defy
description and action scenes whose complex choreography and camera
work reflect a total liberation from real-world constraints.
Article by Joe Fordham |
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Have
you seen our coverage of The
Matrix or Terminator
2: Judgment Day ?
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