
 |
|
|
|
Article
by Janine Pourroy
When
writers S.S. Wilson and Brent Maddock came up with the original
concept for Tremors they never dreamed they'd still be
talking about Graboids fifteen years later. "Universal said
that we'd never do another Tremors after the first one,"
recalled Wilson. "Then the video division pushed for Tremors
2. After that, we said, 'Okay, so now we're done.'"
But
fans couldn't get enough of Perfection, Nevada, and the tale of
a small group of citizens banding together to fight an uncommon
foe. Tremors 3 followed, and a successful television franchise
emerged as well. Each time, Stampede Entertainment -- with Wilson,
Maddock and producer Nancy Roberts at the creative helm -- rose
to the challenge of reinventing the Graboid, the underground creature
that was the story's reason for being. When talk of Tremors
4 began to surface, Wilson met with Universal executive Patti
Jackson to discuss the project. "I told Patti that we were
really in a corner," Wilson recalled. "The fans were
going to want a new creature, but we had no idea where to go.
We couldn't just keep doing the same movie over and over."
Off-handedly, Wilson added, "We'd have to do something wacky
this time, like set it in the Old West." To his surprise,
Jackson's response was, "That's fine."
|
Tremors
4: The Legend Begins, directed by Wilson from a script
by Scott Buck, was released early in 2004 as part of a direct-to-DVD
package with the original Tremors. Set in 1889, the
story follows Hiram Gummer (Michael Gross), the great-grandfather
of survivalist Burt Gummer and owner of a silver mine that
has been faced with a series of mysterious deaths among
the miners. Joining forces with other townsfolk -- ancestors
of characters who populate 1989 Perfection -- Hiram sets
out to determine what is killing the miners, and faces the
underground enemy for the first time.
Puppetry
had provided the means for creating Tremors' original
Graboid -- a legless, 30-foot creature with a mouthful of
powerful tentacles -- and Tremors 2's flying Shrieker.
Tremors 3 spawned the Ass Blasters, a self-evident
variation on the same theme, and introduced the first computer
animated Graboids. For Tremors 4, which would feature
five-foot-long Baby Graboids that eventually grow to full-sized
monsters, Wilson and his team opted to return to the original
puppet approach. "We really listened to the fans,"
Wilson commented. "The only negative comments we'd
ever heard about our special effects -- as low-budget as
they'd been -- concerned the CG Graboids we did for Tremors
3. They were faster and much livelier than the big,
heavy puppets we'd used in the earlier versions; but, although
the effects were first-rate, fans said that they didn't
'look right.' And, of course, they were also more expensive."
With
that in mind, the producers discussed ideas for the T-4
Graboids with Greg Nicotero of KNB EFX Group, which immediately
began building new mechanical puppets. "KNB had already
created a new Graboid, El Blanco, for the TV series,"
said Wilson, "and we were able to borrow that technology
for the film." KNB's full-sized Graboid puppet for
Tremors 4 was mounted on a four-wheeled dolly, which
gave it greater overall maneuverability, and also featured
an additional neck joint to create more lifelike flexibility
in the head.
Production
built the mining town of Rejection -- renamed Perfection
as a plot point later in the film -- in Acton, California.
As with earlier Tremors films, the intention was
to dig large holes in which to conceal the full-scale Graboid
puppets, mechanical rigs and crew. Construction was well
underway when they ran into a serious setback. "The
town was half-built," Wilson recalled, "and I
went out and selected where I was going to plant our eight-foot
puppet. But then, production designer Simon Dobbin came
to us and said: 'Guess what? To dig holes out here we're
going to have to blast.' The area was solid rock underneath.
It caused our visual effects producer, Linda Drake, to go
back to the drawing board very quickly and come up with
an entirely different approach."
The
new approach was to shoot the full-size mechanical puppets
only for scenes above ground. For shots of the creatures
bursting out of the earth, Robert and Dennis Skotak of 4-Ward
Productions -- veterans of previous Tremors movies
-- built and puppeteered quarter-scale Graboids within miniature
sets. "Because the Skotaks shot the footage of a Graboid
blasting out of the ground with a puppet in a miniature
set," said Wilson, "all of the dust and interaction
was there, already in the shot."
For
some shots, the quarter-scale puppets were filmed against
greenscreen and composited into live-action footage by Kevin
Kutchaver and his HimAnI team, which digitally tracked the
greenscreen elements to the live-action. "Compositing
in the computer allowed us to do very complex composites,"
said Wilson." We could take advantage of image steadying
and tracking, and we could do camera moves. It really gave
us the best of both worlds to shoot miniatures and then
composite them digitally." In one scene, miniature
tentacles were manipulated against greenscreen, then tracked
into the mouth of a full-scale Graboid head-and-shoulders
puppet that had been shot on location. "It worked marvelously
well. We had these tentacles coming in and out of the Graboid's
mouth -- yet we never shot the full-size tentacles on the
set." Other CG enhancements included gun muzzle flashes,
dust and 'monster gut' debris. "We also used CG to
distort areas of the frame to create dirt humps as the Graboid
moves underground."
|
|











|
Despite
these computer generated enhancements, Tremors 4 represented
a throwback to old-style effects techniques -- a style mandated
by the budget, but also preferred by the filmmakers. To satisfy
Tremors fans and their own sensibilities, the producers
will no doubt take the same approach to Tremors 5 -- providing
there is going to be a Tremors 5. "A script has been
written," said Wilson, "but whether or not it gets made
will depend on how well Tremors 4 does and the response
to it when it airs this summer on USA."
If
past response is any indicator, Tremors will go on, and
on, and on
|
|
One license. One artist. Six weeks. 150,000 realistic characters.
"Massive
is a lot easier than people think," says Jordi Bares of
The Mill in London.
"It
feels like the 80's again, when this was a cool job with cool
people showing the world something radically new. Massive is
the hottest new tool everybody wants. The bar has been raised,
and there's no turning back."
www.massivesoftware.com
|
 |
|
-
Shrek
2: Click
here and scroll down to view the first five minutes
of this sequel featuring everyone's favorite jowly green
giant, at Comingsoon.net, courtesy of DreamWorks Pictures.
The film debuted in 3,737 theaters last week, taking in
a spectacular $125.3 million since its Wednesday opening.
Development is reportedly already underway on two additional
installments.
-
Dorian
Gray: Variety reports that director Mick Davis
is preparing a modern-day retelling of Oscar Wilde's classic
horror tale, The Picture of Dorian Gray, about
a glamorous socialite whose moral foibles become manifest
in a hideous hidden oil painting. The Bauer Martinez Studios
production is reportedly budgeted at $15 million and is
expected to start shooting in October in Romania and London,
possibly starring Ryan Philippe.
-
Return
of the Living Dead 4/5: The Hollywood Reporter
states Eight Legged Freaks director Ellory Elkayem
will direct Return of the Living Dead 4: Necropolis
and Return of the Living Dead 5: Rave From the Grave
for producer Anatoly Fradis' Los Angeles production company,
Aurora Entertainment Corporation. Elkayem will shoot both
films back to back with a cast starring Peter Coyote and
a $35 million budget, privately funded by Eastern European
and Russian investors. William Butler and Aaron Strongoni
wrote the screenplays, and Optic Nerve Studios will supply
special makeup effects. Production will begin June 7 in
Romania.
-
Sin
City: Variety reports Benicio Del Toro and
Clive Owen have joined the cast of director Robert Rodriguez'
and Alan Moore's comic book adaptation. The film will
be divided into three parts -- Sin City, That Yellow
Bastard and The Big Fat Kill -- and Quentin
Tarantino will possibly direct the final segment. Click
here for a 30-second glimpse of shooting with Jessica
Alba and Bruce Willis in the largely greenscreen shoot
in Rodriguez' home town of Austin, Texas, presented by
TheMovieBox.net.
-
A
Princess of Mars: IGN Filmforce reports Robert Rodriguez
will no longer be directing this Paramount feature film
adaptation of Edgar Rice Burroughs' pulp science fiction
novel. There is no word yet on a replacement for Rodriguez,
although IGN indicates Guillermo del Toro has reportedly
turned the project down three times. Production is scheduled
to begin in 2005.
-
Aliens
for Breakfast, Lunch and Dinner: Variety reports
Paramount has acquired the rights to this trilogy of children's
books by Jonathan Etra and Stephanie Spinner, the first
of which is about an alien space cop who enlists the help
of a junior high school principal to find an escaped alien
convict on Earth. Screenwriter Steve Carpenter is adapting
the book for producer Jordan Kerner.
-
Imagemotion:
Sony Pictures Imageworks announced that its proprietary
performance motion capture system, initially devised for
director Robert Zemeckis' upcoming computer animated Christmas
offering The Polar Express, has been trademarked
with the name 'Imagemotion.' The system is capable of
recording simultaneous facial and body motion of multiple
actors, using a 360-degree array of motion capture cameras,
and includes a virtual camera system that allows operators
to choreograph camera movement on digital characters after
motion capture is applied. The technology will be displayed
at the computer graphics expo SIGGRAPH 2004 in Los Angeles,
August 8-12, and in SIGGRAPH's Electronic Theatre. A number
of other projects are currently in development at SPI
using the Imagemotion system.
-
Star
Wars Episode 3: Lucasfilm has updated the official
Star Wars website with information on the progress
of the still untitled final installment in the saga. Principal
photography is complete and additional photography is
scheduled for August in Sydney, Australia, where a second
unit will be shooting wookie action. Industrial Light
& Magic is, meanwhile, laboring to complete more than
2,000 visual effects shots by April 1, 2005, and the ILM
model shop is building two of its largest miniatures,
including one which stands more than 15 feet tall. Lucasfilm
promises the first teaser trailer and poster will appear
by year's end.
-
Jungle
Cruise: The Hollywood Reporter states that
Walt Disney Pictures -- having mined The Country Bears,
Pirates of the Caribbean and The Haunted Mansion
-- will next turn its attention to its theme park Jungle
Cruise ride, adapting it for film as a period action adventure.
Producer David Hoberman is quoted: "It's completely
inspired by, and relates to the ride, and will contain
elements of the ride in the story." No word if the
Enchanted Tiki Room will be next.
-
Blueberry:
Click
here for a VFXWorld story on this French Wild West
fantasy film, based on Jean "Moebius" Giraud's
popular graphic novels, featuring visual effects by Paris
visual effects house Mac Guff Ligne. The film, which includes
15 minutes of hallucinatory images depicting shamanistic
visions, was directed by Jan Kounen and opened February
11 in France, with a wider European opening slated for
this summer. There is no word of a U.S. release.
-
A
Spell for Chameleon: Variety announced filmmaker
Wolfgang Petersen, screenwriter David Benioff and producer
Diana Rathbun are reteaming, after their recent collaboration
on Warner Brothers' Troy, to produce a feature
film based on this humorous fantasy novel by Piers Anthony.
A Spell for Chameleon was Anthony's first foray
into fantasy, written in 1977 after a career in science
fiction, launching a popular series of adventures set
in the enchanted land of Xanth. Chameleon follows
Bink, a character with no apparent magical powers who
embarks on a journey to discover his magical potential,
and to prevent his exile from Xanth. The article states
that Petersen will likely not direct, though his Radiant
Productions will produce for Warner Brothers Pictures.
-
Big Bad Wolf: The Hollywood Reporter states
that Casey Silver Productions, Universal Pictures and
animation studio Wild Brain are developing an animated
adaptation of the fairy tale Little Red Riding Hood.
Written by Mike Glock, the film will reportedly tell the
tale from the wolf's point of view, based on the idea
that the wolf was framed.
-
House
of Flying Daggers: THR reports Sony Pictures
Classics has acquired domestic distribution rights for
Chinese filmmaker Zhang Yimou's romantic period martial
arts adventure, set in the year 859 A.D., concerning "a
story of love and betrayal in which secret societies vie
for the loyalty of the emperor." The film recently
showcased at the Cannes Film Festival.
-
I, Robot: THR reports Twentieth Century
Fox will be marketing its Asimov robot thriller with T-shirts
embedded with 11-inch micro-thin video screens and four
tiny stereo speakers, which will play the trailer for
the film. Fox will be the first business of any kind to
use video T-shirt marketing. The technology has been developed
by San Francisco branding company, Brand Marketers. The
report does not advise on how to handle these garments
on laundry day.
-
Memoirs
of Hadrian: ScreenDaily.com reports filmmaker John
Boorman is planning an adaptation of Marguerite Yourcenar's
1963 novel about the ancient Roman emperor Hadrian. Screenwriter
Valerio Massimo Manfredi is adapting the book, which is
written in the form of a letter from the aging emperor
to his young successor, recounting the story of Hadrian's
early political career in the second century A.D. Rai
Cinema, Gam Film and Movieweb will produce. Filming is
expected to begin late 2004, possibly in Morocco.
-
The
Crazies: Variety reports that Michael Aguilar
and Dean Georgaris will produce a remake of George Romero's
1972 horror thriller about inhabitants of a small Pennsylvania
town who are sent into bloodlust after being accidentally
exposed to a biological weapon. Aguilar and Georgaris'
Penn Station will produce for Paramount Pictures.
|
|
|
 |
|
Keyframe
is digital entertainment. For three seasons KDP has generated
thousands of effects for the huge sci-fi series Mutant X.
Simultaneously, they worked on films such as, Bullet Proof
Monk and Secret Window, created effects for the
TV series Adventure Inc. and PlayMakers, developed
their own internal animation called HUGGLERS and won
the prestigious Accolade Award of Excellence for their animation
in The Littlest Light on the Christmas Tree. Keyframe
is truly one of the elite talents in the industry today.
|
|