Article by Janine Pourroy

When writers S.S. Wilson and Brent Maddock came up with the original concept for Tremors they never dreamed they'd still be talking about Graboids fifteen years later. "Universal said that we'd never do another Tremors after the first one," recalled Wilson. "Then the video division pushed for Tremors 2. After that, we said, 'Okay, so now we're done.'"

But fans couldn't get enough of Perfection, Nevada, and the tale of a small group of citizens banding together to fight an uncommon foe. Tremors 3 followed, and a successful television franchise emerged as well. Each time, Stampede Entertainment -- with Wilson, Maddock and producer Nancy Roberts at the creative helm -- rose to the challenge of reinventing the Graboid, the underground creature that was the story's reason for being. When talk of Tremors 4 began to surface, Wilson met with Universal executive Patti Jackson to discuss the project. "I told Patti that we were really in a corner," Wilson recalled. "The fans were going to want a new creature, but we had no idea where to go. We couldn't just keep doing the same movie over and over." Off-handedly, Wilson added, "We'd have to do something wacky this time, like set it in the Old West." To his surprise, Jackson's response was, "That's fine."

Tremors 4: The Legend Begins, directed by Wilson from a script by Scott Buck, was released early in 2004 as part of a direct-to-DVD package with the original Tremors. Set in 1889, the story follows Hiram Gummer (Michael Gross), the great-grandfather of survivalist Burt Gummer and owner of a silver mine that has been faced with a series of mysterious deaths among the miners. Joining forces with other townsfolk -- ancestors of characters who populate 1989 Perfection -- Hiram sets out to determine what is killing the miners, and faces the underground enemy for the first time.

Puppetry had provided the means for creating Tremors' original Graboid -- a legless, 30-foot creature with a mouthful of powerful tentacles -- and Tremors 2's flying Shrieker. Tremors 3 spawned the Ass Blasters, a self-evident variation on the same theme, and introduced the first computer animated Graboids. For Tremors 4, which would feature five-foot-long Baby Graboids that eventually grow to full-sized monsters, Wilson and his team opted to return to the original puppet approach. "We really listened to the fans," Wilson commented. "The only negative comments we'd ever heard about our special effects -- as low-budget as they'd been -- concerned the CG Graboids we did for Tremors 3. They were faster and much livelier than the big, heavy puppets we'd used in the earlier versions; but, although the effects were first-rate, fans said that they didn't 'look right.' And, of course, they were also more expensive."

With that in mind, the producers discussed ideas for the T-4 Graboids with Greg Nicotero of KNB EFX Group, which immediately began building new mechanical puppets. "KNB had already created a new Graboid, El Blanco, for the TV series," said Wilson, "and we were able to borrow that technology for the film." KNB's full-sized Graboid puppet for Tremors 4 was mounted on a four-wheeled dolly, which gave it greater overall maneuverability, and also featured an additional neck joint to create more lifelike flexibility in the head.

Production built the mining town of Rejection -- renamed Perfection as a plot point later in the film -- in Acton, California. As with earlier Tremors films, the intention was to dig large holes in which to conceal the full-scale Graboid puppets, mechanical rigs and crew. Construction was well underway when they ran into a serious setback. "The town was half-built," Wilson recalled, "and I went out and selected where I was going to plant our eight-foot puppet. But then, production designer Simon Dobbin came to us and said: 'Guess what? To dig holes out here we're going to have to blast.' The area was solid rock underneath. It caused our visual effects producer, Linda Drake, to go back to the drawing board very quickly and come up with an entirely different approach."

The new approach was to shoot the full-size mechanical puppets only for scenes above ground. For shots of the creatures bursting out of the earth, Robert and Dennis Skotak of 4-Ward Productions -- veterans of previous Tremors movies -- built and puppeteered quarter-scale Graboids within miniature sets. "Because the Skotaks shot the footage of a Graboid blasting out of the ground with a puppet in a miniature set," said Wilson, "all of the dust and interaction was there, already in the shot."

For some shots, the quarter-scale puppets were filmed against greenscreen and composited into live-action footage by Kevin Kutchaver and his HimAnI team, which digitally tracked the greenscreen elements to the live-action. "Compositing in the computer allowed us to do very complex composites," said Wilson." We could take advantage of image steadying and tracking, and we could do camera moves. It really gave us the best of both worlds to shoot miniatures and then composite them digitally." In one scene, miniature tentacles were manipulated against greenscreen, then tracked into the mouth of a full-scale Graboid head-and-shoulders puppet that had been shot on location. "It worked marvelously well. We had these tentacles coming in and out of the Graboid's mouth -- yet we never shot the full-size tentacles on the set." Other CG enhancements included gun muzzle flashes, dust and 'monster gut' debris. "We also used CG to distort areas of the frame to create dirt humps as the Graboid moves underground."

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Despite these computer generated enhancements, Tremors 4 represented a throwback to old-style effects techniques -- a style mandated by the budget, but also preferred by the filmmakers. To satisfy Tremors fans and their own sensibilities, the producers will no doubt take the same approach to Tremors 5 -- providing there is going to be a Tremors 5. "A script has been written," said Wilson, "but whether or not it gets made will depend on how well Tremors 4 does and the response to it when it airs this summer on USA."

If past response is any indicator, Tremors will go on, and on, and on…

 



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Compiled by Joe Fordham

  • Shrek 2: Click here and scroll down to view the first five minutes of this sequel featuring everyone's favorite jowly green giant, at Comingsoon.net, courtesy of DreamWorks Pictures. The film debuted in 3,737 theaters last week, taking in a spectacular $125.3 million since its Wednesday opening. Development is reportedly already underway on two additional installments.

  • Dorian Gray: Variety reports that director Mick Davis is preparing a modern-day retelling of Oscar Wilde's classic horror tale, The Picture of Dorian Gray, about a glamorous socialite whose moral foibles become manifest in a hideous hidden oil painting. The Bauer Martinez Studios production is reportedly budgeted at $15 million and is expected to start shooting in October in Romania and London, possibly starring Ryan Philippe.

  • Return of the Living Dead 4/5: The Hollywood Reporter states Eight Legged Freaks director Ellory Elkayem will direct Return of the Living Dead 4: Necropolis and Return of the Living Dead 5: Rave From the Grave for producer Anatoly Fradis' Los Angeles production company, Aurora Entertainment Corporation. Elkayem will shoot both films back to back with a cast starring Peter Coyote and a $35 million budget, privately funded by Eastern European and Russian investors. William Butler and Aaron Strongoni wrote the screenplays, and Optic Nerve Studios will supply special makeup effects. Production will begin June 7 in Romania.

  • Sin City: Variety reports Benicio Del Toro and Clive Owen have joined the cast of director Robert Rodriguez' and Alan Moore's comic book adaptation. The film will be divided into three parts -- Sin City, That Yellow Bastard and The Big Fat Kill -- and Quentin Tarantino will possibly direct the final segment. Click here for a 30-second glimpse of shooting with Jessica Alba and Bruce Willis in the largely greenscreen shoot in Rodriguez' home town of Austin, Texas, presented by TheMovieBox.net.

  • A Princess of Mars: IGN Filmforce reports Robert Rodriguez will no longer be directing this Paramount feature film adaptation of Edgar Rice Burroughs' pulp science fiction novel. There is no word yet on a replacement for Rodriguez, although IGN indicates Guillermo del Toro has reportedly turned the project down three times. Production is scheduled to begin in 2005.

  • Aliens for Breakfast, Lunch and Dinner: Variety reports Paramount has acquired the rights to this trilogy of children's books by Jonathan Etra and Stephanie Spinner, the first of which is about an alien space cop who enlists the help of a junior high school principal to find an escaped alien convict on Earth. Screenwriter Steve Carpenter is adapting the book for producer Jordan Kerner.

  • Imagemotion: Sony Pictures Imageworks announced that its proprietary performance motion capture system, initially devised for director Robert Zemeckis' upcoming computer animated Christmas offering The Polar Express, has been trademarked with the name 'Imagemotion.' The system is capable of recording simultaneous facial and body motion of multiple actors, using a 360-degree array of motion capture cameras, and includes a virtual camera system that allows operators to choreograph camera movement on digital characters after motion capture is applied. The technology will be displayed at the computer graphics expo SIGGRAPH 2004 in Los Angeles, August 8-12, and in SIGGRAPH's Electronic Theatre. A number of other projects are currently in development at SPI using the Imagemotion system.

  • Star Wars Episode 3: Lucasfilm has updated the official Star Wars website with information on the progress of the still untitled final installment in the saga. Principal photography is complete and additional photography is scheduled for August in Sydney, Australia, where a second unit will be shooting wookie action. Industrial Light & Magic is, meanwhile, laboring to complete more than 2,000 visual effects shots by April 1, 2005, and the ILM model shop is building two of its largest miniatures, including one which stands more than 15 feet tall. Lucasfilm promises the first teaser trailer and poster will appear by year's end.

  • Jungle Cruise: The Hollywood Reporter states that Walt Disney Pictures -- having mined The Country Bears, Pirates of the Caribbean and The Haunted Mansion -- will next turn its attention to its theme park Jungle Cruise ride, adapting it for film as a period action adventure. Producer David Hoberman is quoted: "It's completely inspired by, and relates to the ride, and will contain elements of the ride in the story." No word if the Enchanted Tiki Room will be next.

  • Blueberry: Click here for a VFXWorld story on this French Wild West fantasy film, based on Jean "Moebius" Giraud's popular graphic novels, featuring visual effects by Paris visual effects house Mac Guff Ligne. The film, which includes 15 minutes of hallucinatory images depicting shamanistic visions, was directed by Jan Kounen and opened February 11 in France, with a wider European opening slated for this summer. There is no word of a U.S. release.

  • A Spell for Chameleon: Variety announced filmmaker Wolfgang Petersen, screenwriter David Benioff and producer Diana Rathbun are reteaming, after their recent collaboration on Warner Brothers' Troy, to produce a feature film based on this humorous fantasy novel by Piers Anthony. A Spell for Chameleon was Anthony's first foray into fantasy, written in 1977 after a career in science fiction, launching a popular series of adventures set in the enchanted land of Xanth. Chameleon follows Bink, a character with no apparent magical powers who embarks on a journey to discover his magical potential, and to prevent his exile from Xanth. The article states that Petersen will likely not direct, though his Radiant Productions will produce for Warner Brothers Pictures.

  • Big Bad Wolf: The Hollywood Reporter states that Casey Silver Productions, Universal Pictures and animation studio Wild Brain are developing an animated adaptation of the fairy tale Little Red Riding Hood. Written by Mike Glock, the film will reportedly tell the tale from the wolf's point of view, based on the idea that the wolf was framed.

  • House of Flying Daggers: THR reports Sony Pictures Classics has acquired domestic distribution rights for Chinese filmmaker Zhang Yimou's romantic period martial arts adventure, set in the year 859 A.D., concerning "a story of love and betrayal in which secret societies vie for the loyalty of the emperor." The film recently showcased at the Cannes Film Festival.

  • I, Robot: THR reports Twentieth Century Fox will be marketing its Asimov robot thriller with T-shirts embedded with 11-inch micro-thin video screens and four tiny stereo speakers, which will play the trailer for the film. Fox will be the first business of any kind to use video T-shirt marketing. The technology has been developed by San Francisco branding company, Brand Marketers. The report does not advise on how to handle these garments on laundry day.

  • Memoirs of Hadrian: ScreenDaily.com reports filmmaker John Boorman is planning an adaptation of Marguerite Yourcenar's 1963 novel about the ancient Roman emperor Hadrian. Screenwriter Valerio Massimo Manfredi is adapting the book, which is written in the form of a letter from the aging emperor to his young successor, recounting the story of Hadrian's early political career in the second century A.D. Rai Cinema, Gam Film and Movieweb will produce. Filming is expected to begin late 2004, possibly in Morocco.

  • The Crazies: Variety reports that Michael Aguilar and Dean Georgaris will produce a remake of George Romero's 1972 horror thriller about inhabitants of a small Pennsylvania town who are sent into bloodlust after being accidentally exposed to a biological weapon. Aguilar and Georgaris' Penn Station will produce for Paramount Pictures.






Keyframe™ is digital entertainment. For three seasons KDP has generated thousands of effects for the huge sci-fi series Mutant X. Simultaneously, they worked on films such as, Bullet Proof Monk and Secret Window, created effects for the TV series Adventure Inc. and PlayMakers, developed their own internal animation called HUGGLERS™ and won the prestigious Accolade Award of Excellence for their animation in The Littlest Light on the Christmas Tree. Keyframe™ is truly one of the elite talents in the industry today.





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