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Article
by Joe Fordham
If
glowing festive lights, wheezing steam locomotives and hordes
of dancing elves are your bag, Warner Brothers Pictures and Sony
Pictures Imageworks have a treat for you this Christmas with their
animated fantasy, The Polar Express. Based on Chris Van
Allsburg's children's book, the film marked director Robert Zemeckis'
ninth collaboration with Ken Ralston, senior visual effects supervisor
at Sony Pictures Imageworks. Sharing credit with Jerome Chen,
Ralston brought Van Allsburg's book to life using Imagemotion,
a new form of integrated face and body motion performance capture,
resulting in the all-encompassing title 'imagery and animation
by' in the film's credits.
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The
technological feat was made all the more impressive in the
last months of production when the studio greenlit an idea
that had been brewing for the previous year: to coincide
the theatrical release of The Polar Express with
a large-format Imax presentation -- expanding the film from
standard 35-millimeter, four-perforation format to Imax's
70-millimeter, 15-perforation format, in stereoscopic 3D.
"Bob Zemeckis and his producing partner, Steve Starkey,
hadn't originally planned to use a 3D platform," remarked
Greg Foster, chairman and president of Imax Corporation's
filmed entertainment division. "But when Warner Brothers
and Castle Rock approached them, they said, 'Oh, my God,
of course!' and kismet hit. Bob has always loved to push
the envelope, from a technology point of view; this was
family themed, which is where a large part of our boxoffice
comes from; it was a Warner Brothers film, their sixth digitally
mastered release; and Imageworks' Imagemotion technology
overlapped quite organically into our DMR and 3D technology."
The
studio greenlit the large-format initiative after producing
a 3D film test using trailer imagery and, as with previous
digitally mastered releases, modified the film's widescreen
aspect ratio to format imagery to the squarer Imax screen.
"We tested images cropped at 2.35:1 aspect ratio,"
said associate producer Debbie Denise, "and it didn't
feel like a cheat because there was still so much to look
at on an 80-foot-tall screen."
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To
create the stereo imagery effect -- separate strips of film for
right and left eye, projected simultaneously and viewed through
polarized gasses -- Imageworks set up a team of 30 animators,
led by visual effects producer John Clinton and visual effects
supervisor Jim Berney, to analyze stereo options, which proved
particularly effective in CG. "There are reasons why 3D works
better in CG than live-action," said Hugh Murray, Imax vice
president for technical production. "Depth of field is one
of them. In the real world, because of physical limitations of
optics, cameras can't see everything in focus at the same time.
In CG, we can; and in 3D we need everything to be sharp. Another
reason 3D is more comfortable to watch in CG than live-action
is that cameras don't really exist in CG. They're just mathematical
entities. So we had complete freedom to do anything we liked with
the distance between the right and left-eye cameras -- the interocular
distance -- and that became an animate-able parameter that we
controlled constantly through the film."
Zemeckis'
cinematic style also enhanced depth effects. "CG animators
often use the equivalent of long lenses to avoid CG intersections,"
said Murray. "Bob didn't do that on this film. That was very
fortunate, because long lenses in 3D compress depth in the same
way that they compress perspective, and characters end up with
that 'cardboardy' look -- flatter than they should be. Instead,
Bob chose to use wide-angle lenses, or appropriately-angled lenses,
for all of his shots. That gave characters real depth."
The
3D process did not require 2D matte paintings to be altered for
stereo effect. "The human visual system uses more than binocular
information to judge depth," Murray explained. "We use
both eyes to judge depth for objects in proximity; but we found
that if we set up a convincing stereo environment, a two-dimensional
background was still convincing if it had the correct perspective.
The viewer's brain just built it into a scene."
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After
establishing ground rules for 3D, the Imax team worked in parallel
with the main Imageworks production to deconstruct final approved
shots as they rolled out of the production pipeline. "We
were like digital archeologists," remarked Jerome Chen.
"We had to bring each shot back online, unearth it, try
to find out how we did it, and then re-render and re-composite
each shot for left and right-eye perspectives, adjusting cameras
to create the right sense of depth and convergence. Going into
a digital artist's compositing script was like going through
their bedroom diary -- every person does it differently and
it's a mess because they never expect anybody to go back and
look at it. But once the Imax team had reconstructed shots,
the results were amazing. In some respects, this should be the
way everyone sees the movie, since it all originated in 3D."
Imageworks
occasionally introduced new elements, giving steam and smoke
additional volumetric layers. Artists also refined atmospheric
effects by placing a spherical 'clipping zone' around the camera.
"We clipped effects at about three feet apparent distance
in the theater," said Hugh Murray. "When snowflakes
or sparks or any other effects came out into the theater, we
faded them before they came too close to viewers to become annoying."
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Murray
met periodically with Imageworks and Zemeckis to view
gray-shaded animation for camera approval and interocular
adjustments. Shots were then rendered with full lighting
and projected on dual digital projectors for stereo approval.
Imageworks supplied 2K Cineon outputs, which Imax uprezzed
to 4K and then sharpened with pixel interpolation before
scanning laterally to 70-millimeter film, remastering
the film onto 800-pound reels for special venue theaters.
Despite
the immensity of the imagery, projected seven stories
high, the spectacle of The Polar Express remained
rooted in the charm of the source material. "The
essence of the book is never lost," affirmed Ken
Ralston. "Bob didn't let the scope of the film, or
the size of his canvas, crush the heart of the project."
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To
journey behind the visual effects of The Polar Express,
climb aboard Cinefex 100, this December. Copies of this
special 25th anniversary issue -- which also includes a comprehensive
assessment of the state of the art of visual effects, plus a
feature article on Lemony Snicket's A Series of Unfortunate
Events -- can be pre-ordered here.
Issue ships December 15.
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Battle
Angel Alita: Appearing on National Public Radio's
Talk to the Nation on November 18, filmmaker James
Cameron publicized his upcoming 3D Imax documentary Aliens
of the Deep, and during the conversation confirmed
that his next project will be a feature film adaptation
of Yukito Kushiro's Japanese manga comic Battle Angel
Alita, about a broken female battle robot found on
a scrap heap and rebuilt to become an avenging angel in
a post-apocalyptic future. The project is currently in
shooting script form. Cameron stated, "A couple of
things that will be interesting about this project -
even though it's a live-action film, the main character
will be done with CG animation. And the second thing that's
interesting is we're going to be shooting it in 3D using
the stereo imaging system that we've been developing for
the documentaries."
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Industrial
Light & Magic: The Hollywood Reporter states
Jim Morris, general manager of ILM for the past 13 years
and president of Lucas Digital for 11 years, is taking
his leave of the Lucasfilm empire. Replacing Morris will
be Chrissie England, while Glenn Kiser remains vice president
and general manager of Skywalker Sound. Both England and
Kiser will report to Micheline Chau, president of Lucasfilm
Limited. Morris is reportedly moving on to work in animated
film production.
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The
Polar Express: Reuters and The Hollywood
Reporter state the large-format stereoscopic 3D version
of Warner Brothers Pictures' CG-animated Christmas fantasy
has taken a total of $6 million in its first two weekends,
outperforming all previous Imax feature presentations,
including the Harry Potter, Spider-Man and Matrix
sequels. Imax Corporation's co-chief executive Brad Wechsler
indicates that the company hopes future Imax feature releases
will include Star Wars: Episode III - Revenge of the
Sith and Peter Jackson's upcoming King Kong.
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Double
Edge Digital: This visual effects studio, based in
Glendale, California, reports it has been awarded a slew
of visual effects duties after a recent expansion. Projects
include Ask the Dust, a Cruise/Wagner thriller
written and directed by Robert Towne, with special effects
by John Stirber and visual effects supervised by David
Drzewiecki and Richard Kidd; Minotaur, a horror
film directed by Jonathon English for Lions Gate Films;
and Discovery Channel and MorningStar Entertainment's
historical documentary series, Battleground: The Art
of War. Double Edge Digital was launched by its sister
company, E=mc2, after Double Edge Entertainment, a Taiwanese
consumer electronics manufacturer, purchased the company.
The studio recently expanded operations to a 14,000 square
foot premise in Glendale, and is also setting up shop
in Taipei, Taiwan.
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Harry
Potter 5: Variety announced David Yates will
direct Harry Potter and the Order of the Phoenix,
the fifth film in Warner Brothers' ongoing series based
on J.K. Rowling's teen wizard novels. Yates previously
directed the 1998 period drama The Tichborne Claimant,
and has also helmed a number of television series, including
BBC TV's 2003 British political conspiracy thriller State
of Play and Granada Television's 2004 crime drama
Sex Traffic. Order of the Phoenix is scheduled
to start production late 2005, aimed at a summer 2007
release.
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Fantastic
Four: Click
here to see the first official picture of Julian McMahon
as Marvel Comics' and Twentieth Century Fox's superhero
nemesis Doctor Doom, published in Entertainment Weekly
and presented online by Superhero Hype.
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The
Watchmen: Ain't It Cool News reports Paul Greengrass,
director of The Bourne Supremacy, has replaced
Darren Aronofsky as director of Paramount Pictures' upcoming
adaptation of Alan Moore's 12-issue 1986 comic book.
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VFXBlog:
Click
here for an interview with one of our own -- Cinefex
editor, Jody Duncan -- discussing the challenges of editing
and publishing the magazine, and some of her all-time
favorite issues.
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The
Evil Dead Redux: Variety reports Spider-Man
director Sam Raimi and his producing partners Robert Tapert
and Bruce Campbell are reteaming to produce a remake of
their 1981 cult horror film The Evil Dead through
Ghost House Pictures, the joint venture of Raimi, Tapert
and Senator International. Raimi will not direct the remake.
He was 22 years old when he directed the original, starring
Campbell and a carload of teens who encounter demonic
possession and outlandish creature effects in a cabin
in the woods.
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Bat
Boy: Ain't it Cool News reports John Landis will be
directing a feature film adaptation of this off-Broadway
musical, written by Keythe Farley and Brian Fleming, with
music and lyrics by Brian Fleming. The story is about
a half-boy, half-bat creature found in the woods in West
Virginia and rocketed to fame after his story appears
as headlines in the bastion of paranormal journalism,
Weekly World News. For more details about the original
stage production -- "the music, the passion, the
pointy ears" -- click
here.
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V
for Vendetta: Variety reports James McTeigue,
first assistant director of the Matrix films and
the last two Star Wars sequels, will make his full-fledged
directing debut with an adaptation of this Alan Moore
graphic novel. The story is set in an alternate post-World
War II England, following a Nazi victory, where a terrorist
freedom fighter in a white porcelain mask wages a violent
guerrilla campaign against totalitarianism. Larry and
Andy Wachowski, creators of the Matrix trilogy,
will produce with Joel Silver for Warner Brothers.
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Escape
Awards: London digital animation school Escape Studios
announced it is seeking wannabe 2D, 3D and computer games
artists to enter a competition in four categories -- CG
environments, characters and matte painting, 3D modeling
and game play -- to win work placements at UK digital
effects studios. The contest is sponsored by Aardman,
Cinesite, The Mill, Lionhead Studios and Alias in partnership
with 3D World, Computer Arts and CG Networks
publications. Deadline for entries is January 21, 2005.
Click
here for more details.
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Charlotte's Web: Variety reports Nickelodeon
Films is joining Kerner Entertainment as producer on this
live-action/CG-animated adaptation of E.B. White's 1952
children's book about an innocent 10-year-old girl, an
intelligent spider and a playful pig who is destined to
become part of a BLT. Screenwriters Susannah Grant and
Karey Kirkpatrick adapted the novel, and director Gary
Winick is scheduled to start filming in January. IMDb
states Nancy St. John is visual effects producer.
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Doug
Chiang: Click
here for a Mac Observer interview with Doug Chiang,
co-production designer of The Polar Express and
veteran of Forrest Gump, Star Wars Episode I: The Phantom
Menace, Death Becomes Her and The Matrix Revolutions.
The article focuses on Chiang's work creating his digitally
rendered multimedia tale Robota, which he co-authored
with science fiction author Orson Scott Card.
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Time
Keepers: Variety reports Working Title Films
has purchased this screenplay by novelist Alex Garland,
described as a scarier version of the 1985 kiddy pirate
adventure The Goonies. Details about Garland's
story are sketchy, but the tale reportedly involves 'two
boys who discover that magic is real, and that they have
a strange role to play in the history of the world.'
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Toy
Story 3: Per The Hollywood Reporter, Walt Disney
Pictures is preparing a second sequel to the feature that
launched the CG-animated feature revolution -- this time
without Pixar Animation Studio, its co-producer and the
main creative force behind Woody and Buzz Lightyear's
first adventure. The article states Disney is in the process
of setting up a digital animation facility in Glendale,
California, and Andrew Millstein -- head of Walt Disney
Feature Animation's former animation facility in Orlando,
Florida -- is recruiting animation staff. Pixar/Disney's
current co-production deal expires in 2005 with the release
of director John Lasseter's auto-racing comedy Cars.
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Serenity:
Click
here for a ComingSoon.net report on a visit to the
set of writer/director Joss Whedon's science fiction outer
space adventure, based on his TV series Firefly,
due from Universal Pictures September 30, 2005. Zoic Studios
is preparing visual effects.
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The
Hitchhiker's Guide to the Galaxy: In addition to a
fun teaser trailer and slideshow of conceptual art that
appears here
at Yahoo Movies, DouglasAdams.se has posted an article
here with
more details and three more intriguing conceptual designs
for this Touchstone Pictures adaptation of science fiction
author Douglas Adams' satirical take on Life, the Universe
and Everything. The film is now in postproduction, with
Angus Bickerton supervising visual effects provided by
Cinesite, Jim Henson's Creature Shop and miniature effects
supervisor Bill Pearson. The film is scheduled to arrive,
bravely, in theaters May 6, 2005, shortly before the final
Star Wars film.
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Black Hole: Variety reports that Nu Image
is preparing a science fiction drama starring Kristy Swanson
and Judd Nels. The story -- which bears no relationship
to the Disney 1979 space adventure of the same name --
concerns an experiment at the Brookhaven National Laboratory
on Long Island that goes awry, resulting in the formation
of a black hole on Earth. Production is scheduled to begin
November 28, shooting in St. Louis, Missouri, with a $3.5
million budget.
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